GTA release: The Trilogy – bugs, uneven framework and carved cheats

Grand Theft Auto: The Trilogy – The Definitive Edition Already came out, but so far only in the "figure". Collection from the reissue of three cult games Rockstar became one of the most anticipated releases of 2021. However, not everyone was satisfied with the result – the problems were found in each of the parts GTA.

They enter the trilogy GTAIII, Vice City And San Andreas – Put the games to modern devices instructed the team Grove Street Studios, previously known as War Drum Studios. In the past, the studio transferred projects to mobile devices Rockstar. Among them Bully, Max Payne And a few GTA: GTAIII, Vice City, San Andreas And Chinatown Wars.

Earlier developers reported that some compositions will be absent in remasters. As it turned out, the hardships do not end there. According to USA Today, some cheats that were available in the original versions of the game were cut out from the trilogy.

We had to remove https://healthgamescasino.co.uk/games/ a couple of cheats for technical reasons – some of them worked poorly on the Unreal engine. On this, I will probably dwell on. It is much more interesting to make discoveries yourself.

Also Rosado did not specify whether new cheats appeared instead of the disappeared. According to the observations of fans, in the trilogy earned "Code Konami" – ↑, ↑, ↓, ↓, ←, →, ←, →, b, a, Start. After entering the combination of all the characters in the frame, the head is swollen. By the way, if you activate cheats, some achievements will be blocked. So do not forget to remain before calling the tank or a set of weapons.

The collection also has performance problems. The user under the nickname Temka169 held his own tests on the PlayStation 5 and found out that there is no stable frame in any of the remasters.

The worst of all things are GTAIII. In performance mode on PS5, the game holds 60 FPS, but during shootings and explosions the frequency drops to 35 FPS and even lower.

Situation with Vice City A little better – the console more smoother holds the same 60 FPS, but their number drops to 36 FPS, as soon as there is too much action on the screen. Sometimes subsidence occurs when a quick menu.

IN San Andreas With a large number of effects, the Framretite also drops with 60 FPS, but already up to 40 fps. Also sometimes there are graphic bugs: cars with multi -colored doors or textures overlapping each other.

Many drew attention to the "buried" models of the characters. Not everyone was lucky to stay in remasters. Below was collected a small selection with examples.

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